Yo-yo Webelos Adventure
- Adventure name: Yo-yo
- Rank: Webelos
- Type: Elective
- Category:
Overview
T he sleeper , over the falls, walk the dog, and around the world are just some of the tricks to learn with a yo – yo . Did you know that there are world champions of yo – yo ? There are professional yo – yo champions who tour the world giving demonstrations and competing. Prior to any activity, use Scouting America SAFE Checklist to ensure the safety of all those involved.
Requirements
Requirement 1
Learn the safety rules of using a yo-yo and always follow them.
Activities:
- Yo… Yo… Be Safe (Indoor, energy 1, supplies 2, prep 2) Cub Scouts review the basic safety rules for using a yo-yo.
Requirement 2
Discover how to find the proper yo-yo string length for you.
Activities:
- Aye String (Indoor, energy 2, supplies 5, prep 5) Cub Scouts find the proper length of string for a yo-yo.
Requirement 3
Explain why it is important to have the correct string length and to be in the right location before throwing a yo-yo.
Activities:
- Right Length (Indoor, energy 2, supplies 2, prep 2) Cub Scouts learn the importance of having the correct string length and how to select a safe location before throwing a yo-yo.
Requirement 4
Demonstrate how to properly string a yo-yo and how to create a slip knot.
Activities:
- Oh Knots (Indoor, energy 2, supplies 5, prep 2) Cub Scouts learn how to properly string a yo-yo and how to create a slip knot.
Requirement 5
Conduct the pendulum experiment with a yo-yo. Explain what happens to the yo-yo when the string is longer.
Activities:
- Swinging (Indoor, energy 3, supplies 5, prep 2) Cub Scouts conduct the pendulum experiment with a yo-yo.
Requirement 6
Show that you can properly wind a yo-yo.
Activities:
- All Wound Up (Indoor, energy 3, supplies 5, prep 2) Cub Scouts show how to properly wind a yo-yo.
Requirement 7
Attempt each of the following: gravity pull, sleeper, breakaway.
Activities:
- Yo-Yo Ninja (Indoor, energy 3, supplies 5, prep 5) Cub Scouts attempt each of the following yo-yo tricks: the gravity pull , the sleeper, and the breakaway.
Resources
Note: This is an unofficial archive of Cub Scout Adventures that was automatically extracted from the Scouting America website and may contain errors.