Race Time Bear Bear Adventure
- Adventure name: Race Time Bear
- Rank: Bear
- Type: Elective
- Category:
Overview
There are many ways to make things go — electricity, fuel, and batteries, to name a few. Did you know that you have the power to make a boat sail in the water or that a car can move using the force of gravity? Propulsion is what gives an object (such as a plane, car, or boat) the power to move. You will learn different ways to make and propel vehicles. Think about how the shapes of cars, boats, and planes affect the distance they can go. In this Adventure, you’ll explore how you can use the air in your lungs, the force of gravity, and the power of your imagination to make things go. Prior to any activity, use Scouting America SAFE Checklist to ensure the safety of all those involved.
Requirements
Requirement 1
With an adult, build either a Pinewood Derby® car or a Raingutter Regatta™ boat.
Activities:
- Pinewood Derby® Car Build Day Bear (Indoor, energy 3, supplies 5, prep 4) Den or pack provides a build day for Cub Scouts.
- Raingutter Regatta™ Build Day Bear (Indoor, energy 3, supplies 2, prep 4) Den or pack provides a build day for Cub Scouts.
Requirement 2
Learn the rules of the race for the vehicle chosen in requirement 1.
Activities:
- Pinewood Derby® Rules Bear (Indoor, energy 2, supplies 2, prep 2) Cub Scouts complete a crossword puzzle to learn the Pinewood Derby® rules.
- Raingutter Regatta™ Rules Bear (Indoor, energy 2, supplies 2, prep 2) Cub Scouts complete a crossword puzzle to learn the Raingutter Regatta™ rules.
Requirement 3
Identify how you could increase the speed of your chosen vehicle.
Activities:
- Boat Fine Tune (Indoor, energy 2, supplies 2, prep 2) Cub Scouts identify three ways to make Raingutter Regatta™ boats faster.
- Car Need for Speed (Indoor, energy 2, supplies 2, prep 2) Cub Scouts identify three ways to make their Pinewood Derby® cars faster.
Requirement 4
Before the race, discuss with your den how you will demonstrate good sportsmanship during the race.
Activities:
- Team Player (Indoor, energy 2, supplies 2, prep 2) Cub Scouts learn how to have good sportsmanship at their racing event.
Requirement 5
Participate in a Pinewood Derby® or a Raingutter Regatta™.
Activities:
- Pinewood Derby® Race Bear (Indoor, energy 5, supplies 5, prep 5) Conduct a Pinewood Derby® car race.
- Raingutter Regatta™ Bear (Outdoor, energy 5, supplies 5, prep 5) Conduct a Raingutter Regatta™ .
Resources
Note: This is an unofficial archive of Cub Scout Adventures that was automatically extracted from the Scouting America website and may contain errors.