Bear Habitat Bear Adventure
- Adventure name: Bear Habitat
- Rank: Bear
- Type: Required
- Category: Outdoors
Overview
A bear is at home in the outdoors, and so is a Bear Cub Scout. In this Adventure, you’ll learn how to plan a one-mile walk with your den. Your walk may be around where you live, it may be on a historical trail that has been in use for hundreds of years, or it may be on a nature trail. When we are outside we also have responsibilities to make sure that others can enjoy the outdoors, too. Knowing and following the Leave No Trace Principles for Kids helps us do just that. Prior to any activity, use Scouting America SAFE Checklist to ensure the safety of all those involved.
Requirements
Requirement 1
Prepare for a one-mile walk by gathering the Cub Scout Six Essentials and weather appropriate clothing and shoes.
Activities:
- Backpack Packing Challenge (Indoor, energy 3, supplies 3, prep 3) Cub Scouts learn to pack a backpack for a walk.
Requirement 2
“Know Before You Go” Identify the location of your walk on a map and confirm your one-mile route.
Activities:
- Digital Path Finding (Indoor, energy 2, supplies 3, prep 3) Cub Scouts use digital mapping devices to view a one-mile route.
- Paper Paths (Indoor, energy 2, supplies 3, prep 3) Cub Scouts use paper maps to review the route of the one-mile walk.
Requirement 3
“Choose the Right Path” Learn about the path and surrounding area you will be walking on.
Activities:
- Ask the Path Expert (Indoor, energy 1, supplies 2, prep 5) Invite a guest with knowledge of the path to speak about the history of the path.
- No Two Trails Alike (Indoor, energy 2, supplies 2, prep 3) Cub Scouts learn about special attributes of the Bear Walk route.
Requirement 4
“Trash your Trash” Make a plan for what you will do with your personal trash or trash you find along the trail.
Activities:
- Trash Timeline Game (Indoor, energy 4, supplies 2, prep 2) Play trash timeline game to understand decomposition time and the need to trash the trash.
Requirement 5
“Leave What You Find” Take pictures along your walk or bring a sketchbook to draw five things that you want to remember on your walk.
Activities:
- Take Only Memories (Travel, energy 5, supplies 2, prep 2) While on a walk, Cub Scouts take pictures or bring a sketchbook to draw five things that they want to remember.
Requirement 6
“Be Careful with Fire” Determine the fire danger rating along your path.
Activities:
- Fire Danger Matching (Indoor, energy 4, supplies 2, prep 2) Play a fire danger level matching game.
Requirement 7
“Respect Wildlife” From a safe distance, identify as you look up, down, and around you, six signs of any mammals, birds, insects, reptiles.
Activities:
- Wildlife Snapshot (Travel, energy 5, supplies 2, prep 2) While on a walk, Cub Scouts identify six signs of any mammals, birds, insects, or reptiles .
Requirement 8
“Be Kind to Other Visitors” Identify what you need to do as a den to be kind to others on the path.
Activities:
- Consider Others (Travel, energy 5, supplies 2, prep 2) While on a walk, Cub Scouts find one way to be considerate to other visitors on the path.
Requirement 9
Go on your one-mile walk while practicing your Leave No Trace Principles for Kids.
Activities:
- Leave No Trace Walk (Travel, energy 5, supplies 2, prep 2) Cub Scouts go on a one-mile walk while practicing Leave No Trace Principles for Kids.
Resources
Note: This is an unofficial archive of Cub Scout Adventures that was automatically extracted from the Scouting America website and may contain errors.